How to Introduce FXGYM to Your Trainers

How to Introduce FXGYM to Your Trainers

Introducing FXGYM to your team is an important step in making the most of your system.

FXGYM is designed to support trainers, not replace them. By displaying exercises, workout timers and transitions on screen, trainers can spend less time managing workout instructions and more time coaching and motivating members.

What are the benefits for trainers?

  • More time for coaching: Focus on exercise technique, motivation and individual guidance.

  • Consistent workout structure: Exercises and timers are clearly displayed throughout the session.

  • Create your own workouts: Trainers with the appropriate FXGYM permissions can create and adapt workouts based on their own training concepts.

  • Easier class preparation: Existing workouts can be reused or adapted for future sessions.

How to get your team started

1. Start with something familiar

Let trainers use the FXGYM interval timer during an existing class. This is an easy way to get comfortable with the system without changing their usual training format.

2. Organise a practical introduction

Run a short test session where trainers learn how to select, start and control a workout. Let them experience the session from a member's perspective.

3. Encourage trainers to create their own content

Give trainers access to FXPLATFORM where appropriate and encourage them to create workouts based on their own training concepts.

4. Choose an FXGYM ambassador

Select one enthusiastic trainer to help colleagues get started, test new workouts and collect feedback.

Trainer tip: Start small

Start with one or two familiar classes before introducing FXGYM across your entire timetable.

This gives your team time to become confident using the system.